Developer

Hybrid expertise across game design, programming and architecture planning, product management, and production.

I specialize in designing engaging systems, aligning product goals with creative direction, and delivering results under real-life limitations and limited resources. Whether leading development teams, designing, building content pipelines or making decisions, I able to bring vision and execution together.

Target positions:
- System Design
- Combat Design
- Game Design
- Team Lead

General skills

Team Leading
System Design
Technical Architecture Planning
Networking (Multiplayer)
50
50
Project Management
Game Design
80
80
85
70
Combat Design
80
Replication
50

Frameworks & Engines

Godot Engine
Gameplay Ability System
Unreal Engine
70
70
20

Programming Languages

C++ (UE)
50

Tools

draw.io
Click-Up
Visual Studio Code
Visual Studio
Office
Krita
Trello
50
50
50
50
80
70
70
Gitea
50
TortoiseSVN
50

Spoken Languages

English Professional
Ukrainian Native
Lithuanian Basic